ART103 - Elements of Visual Design
This class taught me 2D Design techniques like Focal Point, Line, Texture, Unity, Shape, Value, Space, and Balance. Additionally, the class gave lessons in Color Theory as well: lessons in the Color Wheel, Color Schemes, Values, Saturation, Combinations, Lighting, and Illusion of Depth with Color.
DAA 1st Year Freshman
University of Silicon Valley
An aspiring 3D animator pursuing a Bachelor's in Digital Art and Animation in the University of Silicon Valley. I am inspired by both indie and studio animation companies, which include Studios Dreamworks, Blur, Riot, Grackle, Naughty Dog.
Introspection About The Course
This art course demonstrates my ability to draw digitally and try elements of visual design. I picked up my untouched Intuos Wacom Tablet that is over a decade old from my big brother who went to the Air Force and is about to graduate and head to school. I learned to use this tablet for the sake of this course and have since been using it for daily art!
This course felt very fun to explore, even though some of my work were hit or miss at times. I understood the ideas that come with Visual Design elements, and I am glad I managed to put out this much effort and get great feedback from my professor and peers.
The skills I learn here are instrumental for my passion to become an Animation Director. Being able to recognize and apply these fundamentals to design projects are essential to communicating my art to the world, as well as connect with others through leading their eyes through focal points created via unity, saturation, balance, line, scale, and so much more.
Below are my organized assignments:









